An independent game studio based in California and all over the world! Working full time on Crimson Ancients

We put together a little video of a test for the dynamic layering music. Once you encounter an elite enemy in game, it will turn on to the more intense track.

  1. darkerdrick reblogged this from thunderhorseco
  2. keratay reblogged this from thunderhorseco and added:
    Awesome idea! One of my pet peeves is when music in video games get cut off for another song.
  3. ryanmew reblogged this from thunderhorseco
  4. spook-brid reblogged this from thunderhorseco
  5. thunderhorseco posted this